![]() Not sure what to make of it, Nahimic is causing issues with java. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. Report Id: 4afeda12-8300-4b4b-824f-c54f03225c3dįaulting package-relative application ID:Ĭ:\Program Files (x86)\Fractal Softworks\Starsector\jre\bin\java.exeĬ:\ProgramData\A-Volute\A-Volute.Nahimic\Modules\Scheduled\圆4\NahimicOSD.dll Starsector uses very antiquated ways of rendering graphics. Emperor of the Fading Suns 1:06:10 - Drexys Playing X4 1:06:45 - Star Sector. It's more like Mount and Blade in space, whereas this game is more of a casual action RPG. I did check event viewer however, and its filled with tons of these same application errors:įaulting application name: java.exe, version: 7.0.790.15, time stamp: 0x552827beįaulting module name: NahimicOSD.dll, version: 2.8, time stamp: 0x5d68ebc5įaulting application start time: 0x01d766fbc8facb0eįaulting application path: C:\Program Files (x86)\Fractal Softworks\Starsector\jre\bin\java.exeįaulting module path: C:\ProgramData\A-Volute\A-Volute.Nahimic\Modules\Scheduled\圆4\NahimicOSD.dll game from developer Todd DArcy, the man behind Stutter Fox Studios. There's lots of different ship hulls and lots of weapon types and every ship's customizable, there's a fully simulated real-time economy, you can build up a massive fleet, colonize worlds, etc. I tried with both the Fullscreen button clicked in launcher and without, at my native resolution and others, no luck. It may sound weird, but the steam deck dock makes the deck feel l about 8 hours ago - BlackBloodRum Some DX11 games have become a stutter fest after nvidia. ![]() ![]() Tried the Admin mode with different compatibility modes, no change. Normally I'd only recommend that for a crash that looks to be driver-related, but this is just very odd and I'm not sure that driver issues can be ruled out. Something else that *may* be worth a try is a clean reinstall of the graphics drivers using DDU to uninstall them first. In case any of you is interested in testing the private beta version, you can find it here:Īll feedback is welcome, including harsh criticism =) But I'd especially like to hear suggestions on what aspects need to be fixed before a public release.Thank you for giving these a shot! Can you try running the game as administrator, and in compatibility mode for windows 95/7/XP?Īlso, when you say you've tried "fullscreen", do you mean with the "fullscreen" button in the launcher checked, or just at your full-screen resolution? Whichever one you've tried, I'd try the other - if you run the game at your native resolution but with the fullscreen button not checked, it runs in a borderless fullscreen window, which is treated by the drivers/OS/etc as something in between proper fullscreen and windowed mode, and so it might conceivably get around the issue.Īlso: could you check Event Viewer to see if there are any Application or System messages (especially errors or warnings) around the time of these slowdowns? Beta 9 is (hopefully) the last private release, after this the development focus will shift on improving usability, implementing some missing graphics, and giving a facelift to the UI. So, at the moment Ancient Savo is at private beta stage, meaning that a fully playable beta version is available for a limited audience, which is you - the UnReal World players. Point-and-click gameplay (with fully configurable keyboard shortcuts on the side). It has a rather flexible modding system based on xml-files. (Ancient Savo has absolutely no combat elements, cold and hunger are your only enemies.)Īncient Savo has both 2D and 3D graphics (you can freely switch between them, or disable either of them). It is mostly about slash-and-burn agriculture, peaceful life in uninhabited wilderness. the time-scale is days, weeks, years, so you can watch your children grow, find a spouse, marry, switch the game focus to any of your adult children and start a new house somewhere in the pristine woods of Savo. Unlike UrW, it isn't a rogue-like but a point-and-click resource management game inspired by early Sim City, Settlers and M.U.L.E. Just like UnReal World, Ancient Savo is set in iron age Finland, region called Savo (in Urw Kiesse is inspired by real-life Savo region) In the meantime I (UnReal World co-designer and helper) have been working on a small side-project called Ancient Savo. ![]() Hello, this is Erkka from the Enormous Elk team.Īs many of you might know, Sami (the lead developer) has been celebrating 30 years of UnReal World development by taking a creative break from active coding.
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