Hooker ran to grab his notebook and quickly wrote down his reaction: “ All the coast one mass of dazzling beautiful peaks of snow which, when the sun approached the horizon, reflected the most brilliant tints of golden yellow and scarlet and then to see the dark cloud of smoke, tinged with flame, rising from the volcano in a perfectly unbroken column, one side jet-black, the other giving back the colors of the sun….This was a sight so surpassing everything that can be imagined…that it really caused a feeling of awe to steal over us at the consideration of our own comparative insignificance and helplessness, and at the same time, an indescribable feeling of the greatness of the Creator in the works of His hand“. Robert McCormick, the surgeon, described the discovery as “ a stupendous volcanic mountain in a high state of activity“. ![]() Here is an interesting description of the awe it inspired in these early explorers. Antarctic Program’s McMurdo Station.Įrebus was first discovered by James Clark Ross and named after his ship. Today Ross Island is home to New Zealands Scott Base and also the largest Antarctic settlement, the U.S. ![]() These are still standing and are now preserved as historical sites. Scott and Shackleton both built huts on the island as bases for their polar expeditions. It was very suitable as a base for explorations as it is the southernmost island reachable by sea. Ross Island was the base for many of the early expeditions to Antarctica. Ross did however name the two largest volcanoes on the Island after the names of his two expedition ship, the Erebus and Terror. It was discovered in 1841 by Sir James Clark Ross who perhaps not realising it was an island did not name it after himself, the naming of the island in honour of him came many years later by the polar explorer Robert Falcon Scott. ![]() Because the ice sheet is so thick and persistent it appears as if it is part of Antarctica. Mount Erubus is situated on Ross Island which was formed by four volcanoes in the Ross Sea, only one of which Erebus is still active today. Map showing the four volcanos of Ross Island. Quite a height when you consider this volcano rises from sea level. The summit of Mount Erebus rises to 3,794 metres of 12,447 feet. Although this activity has been noted since 1972 it is more than likely that it has occurred for most of the volcanoes recent history, because the volcano was active when discovered in 1841 and also when other later explorations took place. We see above in the Nasa picture the lava lake which has been monitored since 1972, this activity has been continuous since then with many minor explosions and occasional larger strombolian explosions that throw up lava bombs to the rim of the crater. Mount Erebus overlooks the McMurdo research station on Ross Island and is the largest of three major volcanoes on the island. Inside the crater is a persisting lava lake and shows up well in the NASA satellite image above. It is is currently the most active volcano in Antarctica and is the current eruptive zone of the Erebus hotspot. The bottom half of the volcano is a shield and the top half is a stratocone. Mount Erebus is classified as a polygenetic stratovolcano. ![]() When I discovered that a cousin of my grandfather had joined Shackleton’s Trans-Antarctic expeditionof 1914 to 1917 as the official photographer, this love morphed into an enduring interest in the early explorations of the Antarctic and then increased to developing an interest in volcanoes due to the descriptions I read of Mount Erebus erupting. I have always had a love of the beauty of the Antarctic.
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![]() Halcyon Helen’s final (and finest!) adventure.Ī copy of The Outer Worlds on the same platform is required to play expansion pass content. The Outer Worlds: Murder on Eridanos will launch in 2021.Investigate the dark secrets of one of the most ambitious scientific undertakings in Halcyon: the development and synthesis of Adrena-Time, a drug intended to improve the productivity of workers across the colony. The Outer Worlds: Peril on Gorgon is available now.Experience mysterious new conflicts, intriguing quests, strange new locations, outlandish weapons, devious characters, and additional ways to aid or defy the Board of Halcyon in two additional narrative expansions for the darkly-humorous, critically-acclaimed, and award-winning sci-fi RPG from Obsidian Entertainment and Private Division. The Outer Worlds Expansion Pass includes two story expansions. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon. except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. It's up to you to help them achieve their goals, or turn them to your own ends.Įxplore the corporate colony: Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. ![]() ![]() Lead your companions: During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. This optional approach to the game helps you build the character you want while exploring Halcyon. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. A compelling hero is made by the flaws they carry with them. You can be flawed, in a good way: New to The Outer Worlds is the idea of flaws. Your choices affect not only the way the story develops but your character build, companion stories, and end game scenarios. The player-driven story RPG: In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. In the corporate equation for the colony, you are the unplanned variable. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the Halcyon colony. The Outer Worlds is the award-winning single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division. The Outer Worlds (Original Soundtrack), featuring 43 original tracks from the game.The Outer Worlds: Expansion Pass, featuring the story-based expansions Peril on Gorgon (out now) and Murder on Eridanos (coming in 2021).For fans who want it all, The Outer Worlds: Non-Mandatory Corporate-Sponsored Bundle includes: ![]() ![]() If you have issues, be sure to check that in System Preferences->Keyboard->Modifier Keys you’ve disabled Caps Lock (set it to No Action). Then hitting Caps Lock with no other key should still allow it to function as normal. Note that you should be able to modify the Escape part of the key to maintain Caps Lock functionality by changing to “to_when_alone” value in the JSON to “caps_lock”. Hitting Caps Lock once should give you ⎋ (Escape). Holding down Caps Lock and hitting a key should give you the result ⌘⇧⌥⌃X. You can test by going into any app that lets you assign keyboard shortcuts, such as BetterTouchTool, and adding or editing one. Karabiner Elements should immediately detect the change and your Hyper Key should start working. If you do have other settings, you’ll need to follow different directions, so skip to the next part. Simple Modifications beyond one that, say, maps caps lock to something for Hammerspoon…), you can overwrite the contents of the karabiner.json with the code below. If you don’t have any other settings in Karabiner (e.g. It has no significant changes from the default other than the Hyper Key functionality. Below is a complete version of my config file. ![]() The file is JSON, and breaking the formatting will cause Karabiner failure, so be sure to do any editing with care. The options required for this are not available yet in the GUI, so they have to be added into this hidden config file. 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In this example the image file must be in public_html/cgi-sys/images/ This varies by browser, if you do not see a box on your page with a red X try right clicking on the page, then select View Page Info, and goto the Media Tab. The properties will tell you the path and file name that cannot be found. Right click on the X and choose Properties. When you have a missing image on your site you may see a box on your page with with a red X where the image is missing. On platforms that enforce case-sensitivity example and Example are not the same locations.įor addon domains, the file must be in public_html//example/Example/ and the names are case-sensitive. ![]() In this example the file must be in public_html/example/Example/ When you get a 404 error be sure to check the URL that you are attempting to use in your browser.This tells the server what resource it should attempt to request. ![]() The team then used body scans of a great white shark ( Carcharodon carcharias) to fill in the gaps and estimate the amount of soft tissue that would have surrounded megalodon's bones. to create a rough blueprint of the megalodon's skeleton. In the new study, researchers combined measurements from an exceptionally well-preserved vertebral column uncovered in Belgium and a set of teeth found in the U.S. As a result, scientists actually know very little about this apex predator. Like modern sharks, megalodon had a cartilaginous skeleton, which does not easily fossilize, so most of what we know about the ancient leviathan comes from its fossilized teeth, which are around 6 inches (15 centimeters) long, and a few well-preserved vertebrae. ![]() It first emerged around 23 million years ago and went extinct about 2.6 million years ago, likely due to the emergence of great white sharks. 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Assassin'S Creed Pc Free 100 Workingĭownload Assassins Creed 2 Full Version PC Game For Free 100 Working game on our site millionpcgames.Īssassins Creed II game is developed by Ubisoft Montreal and this game is printed by Ubisoft.Īssassins Creed II is that the 1st game was discharged on the PlayStation three and consoles Xbox 360 in Nov 2009.Īssassins Creed II version of the laptop was discharged on five March 2010. 16 Raffles Quay, 33-03 Hong Leong Building, Singapore, 048581. To get more information about our cookies click here 2020 Copyright GameTop Pte. Learn the ways of the assassins and seek vengeance for the betrayal of your family.īy using the website you are accepting the use of these cookies. It is also nominated for Game of the Year, Outstanding Achievement in Original Story and more from the Academy of Interactive Arts Sciences in 2010. Youll have to sabotage an execution, protect an emperor and assassinate a Templar agent. Its cobblestone streets run red with the blood of commoners who dared to rise up against the oppressive aristocracy. Assassin'S Creed Pc Download Was Scanned. ![]() Therefore, the molar mass of H 2O is 18g/mol. The molar of the solution is calculated as follows: Thus, the molar mass of 50 sodium chloride solution is 28 g mol 1. Now, since hydrogen has two atoms in the compound, then it will be 1*2 = 2g/mol. The molar mass of water is 2 × 1.008 + 15.999 18.015 g mol 1 and of sodium chloride is 22.99 + 35.45 58.44 g mol 1. The atomic mass of hydrogen is 1g/mol while that of oxygen is 16g/mol. The number of atoms in hydrogen is two while that of oxygen is one. Water (H 2O) has two elements which are oxygen and hydrogen.
Fans' trust in BioWare, unfortunately, has been diminished to some degree due to recently fumbles. That would still give players the opportunity to make decisions that impact the narrative, and allow for something along the lines of a heist story.Īll in all, a return to the Milky Way does seem like the better move. Mass Effect has shown what it means to be part of a large government, but there's an amazing criminal underbelly in the Milky Way galaxy that would be great to explore, which could likely translate to Andromeda 2, too. Mass Effect is supposed to make me feel like a space adventurer, but with such a tedious, impotent interpretation of space exploration, I feel more like a space butler, tidying up planets over a long and tiresome workday.A good alternative would be to tell a more intimate story that happens on a smaller scale. Maybe the planet scanning system improves further into the game, but it’s an awful first impression. Even if I’m getting something worthless, I want to feel like I won the Super Bowl. Be like Blizzard and shoot shiny letters into my eyes if I so much as imagine a planet. If we have to sit through each trip, make the small rewards feel bigger than they are. My suspension of disbelief doesn’t start and end with sparkly shapes set against NASA’s astronomy picture of the day. Without feeling threatened by traveling in Andromeda's galaxies, looking at them only made me marvel at texture work-not what they might be hiding or what kind of creatures live there, or whether I’d be able to make it home safely.Īnd with no control, even over a tiny Tempest, space exploration is reduced to indulgent crane shots through space. Source: ReptilicusFinch (opens in new tab) on YouTube What if Indiana Jones knew he couldn’t die? Looking out of the Tempest’s windows at big glassy spheres doesn’t do much for me because getting to them is just a matter of pressing a button and waiting. Space travel is scary, and the previous Mass Effect games knew that a little fear and uncertainty were important in underlining the adventure of space travel. Mass Effect 3 even had itty-bitty reapers chase you between them. Every long journey to another solar system felt dangerous. If I’m in the mood for romantic space sightseeing, I’ll grab my leather bound Moleskin and watch the planets go by, but over the course of dozens of hours I think I’ll run out of poetry. Each system also needs to load in, which is presumably why the trips are unskippable. Andromeda attempts to go further, fully rendering every solar system to the point where you can exit the map and look out the Tempest’s windows at each duskish orb, but revokes direct control. The previous Mass Effect games knew that a little fear and uncertainty were important in underlining the adventure of space travel.ĭirect control also gave off an impression of the scale of the universe without making planet selection feel like clicking a cell on a spreadsheet. Planets without many minerals weren’t a bust because you drove there and could putter out in a jiffy. However small, it gives off the impression you’re piloting the thing. Instead, you moved a tiny model of the Normandy between planets and systems with direct control. Mass Effect 2 and 3’s galaxy maps were fun to explore even though you weren’t in direct control of a ship rendered with the same detail as a ship in Elite. The trip perspective is already abstract-the scale of Mass Effect’s universe isn’t so small that planets are a short floaty drive’s distance from one another. When you’re just trying to get some damn resources, it feels like quite the crawl. The ship slowly turns away from your origin and towards your destination, then lazily floats from one planet to the next. Just moving between planets and getting into orbit can take a good 15 seconds (depending on how far your destination is) as a first-person animation from the perspective of the Tempest plays out. Travel time is already a huge issue in Andromeda. There’s an homage to Mass Effect 2’s system while you’re planetside in a dune buggy, but having to land on a planet and drive in circles on a hill to make a graph vibrate isn’t nearly as satisfying. These meager rewards would be less disappointing if the process didn’t take so damn long. Show us your custom characters (opens in new tab) Nine things I wish I knew before playing (opens in new tab)Īn in-depth look at the character creator (opens in new tab) We have mixed feelings on Mass Effect: Andromeda (opens in new tab) The XP-30 had a much more comprehensive sound library, however, I still found that for worship, mostly all that was used were pianos, EPs, pads, strings, organs and occasionally brass or an analog synth sound. Instead of the C1 fader, it had four assignable faders C1 to C4 that could also be bank switched into two other functions, one being Attack, Decay, Cutoff and Resonance controls, the other being a 4 channel tone / part mixer. The XP-30, being a next generation of the same family of synths, had a facility that allowed me to import all my JV-80 patches, giving me a start point that was right where I left off from the JV-80. With this, there would typically be a button or two to turn on effects such as chorus, reverb and/or tremolo and sometimes a dial to tweak a parameter. It was great to bring the richer sound into the mix using a foot controller rather than reaching over to a fader or dial. So I would typically have a three layer patch on my JV-80, with a primary sound set (typically piano, or EP), the background sound would be controlled by the C! fader, but the strings sound would be controlled by the expression pedal. With the JV-80 came an assignable “C1” fader, but the “cat’s meow” was when I added an expression pedal to my gear. In the early days, you just adjusted the dials on the hardware. The other area I quickly converged on was a simple approach to how to adjust sounds. With the XP’s 64 voice polyphony, this issue was more or less gone, as with the RD-800. With the JV-80, I could layer up to three tones before the polyphony limit (28 voices) became noticeable in terms of older notes cutting out as new ones are played. With the JV-80 (and since), I have been able to do it all within the keyboard. ![]() In the earlier days, this involved combining MIDI sound generator boxes with my digital piano. I would start with a primary sound consisting of a piano or electric piano sound, and then layer with this one or more pad, strings, organ and/or brass type sound. The RD-800, though technically not a synthesizer, still resembled the same usage model (and still packed a good assortment of synth sounds in it).ĭuring all this time I had converged on a straightforward usage model that I have stuck with since the 1980’s. I stuck with Roland because I was always happy with the sounds, and the model they used to organize how the synths work. It was the logical successor to the JV-80 and was my workhorse up to a few years ago when I bought a Roland RD-800 stage piano. The keyboard after this is my XP-30, still in mint condition. I wanted something much more portable, but something with high quality sounds and fully programmable and the JV filled that. My next keyboard was a Roland JV-80 61 key synthesizer. I used this at church, at youth and family camp, for prison ministries and more. My first keyboard was a Roland HP-5600, the home model analogous to the original RD-1000 stage piano. This was in 1986, the same year I got married. Since I would have to spend money on a musical instrument, I made the switch and bought my first keyboard, a digital piano. ![]() At one point the church’s bass was stolen, so I had nothing to play any more. During this, I learned how to play piano. This later progressed to guitar, bass, drums and leading worship. We had a two horn trumpet section in our band. My involvement in worship ministry began as running sound and playing trumpet with the pastor during worship. I had pretty much lost any childhood interest I had in music long ago, was a young man in my 20’s and felt great warmth and release as a byproduct of singing songs of praise to our Lord. I found this new fangled thing at church called praise and worship that was very musically oriented. My journey as a Christian and a worshiper goes back to 1981 when I gave my life over to Jesus. In other respects, it’s like finding new ways of doing the same old things. In some respects, its like an old dog learning new tricks. This begins my account of learning to use Apple MainStage 3 for live performance within a worship context. 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Free Font Manager software for Windows PC 1] Font Baseįont Base is a simple font manager application inbuilt with incredible features and offers an amazing way to work with fonts. In this article, we round up some of the best font managers for Windows 10. ![]() Moreover, it automatically scans for the corrupted fonts and uninstalled the troublesome font caches from the system. It protects all the fonts in the system and prevents accidental deletion. It offers a quick preview and enables you to rename the font files easily. It enables you to effectively arrange fonts into multiple groups, folders, and libraries to ease your work.Īdditionally, the font manager scans your system looking out for the corrupted fonts, and also repairs them. Font manager is a perfect font organizer that loads only the fonts that are required and deactivates others thus maintaining system stability. Installing a large number of fonts on your computer system can deprive the performance of your system. ![]() What is Font Manager and why do you need them?įont managers are used to effectively manage a large number of fonts piled up in your system. Working with a large number of fonts is challenging, and if you are looking to ease out the work, you may have to seek the help of Font Managers. Organizing and managing font is indispensable if your industry involves working with hundreds and thousands of fonts. Whether you are a graphic designer or typographer, you probably would work with a large number of fonts. |
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